|
Name |
Description |
AP |
MP |
Required Abilities |
Attack |
Attack one enemy. |
0 |
0 |
Initially learnt |
Sentinel |
Take less physical damage until next turn. |
20 |
0 |
- |
Flametongue |
Deal fire damage to one enemy. |
20 |
4 |
- |
Ice Brand |
Deal ice damage to one enemy. |
20 |
4 |
- |
Thunder Blade |
Deal lightning damage to one enemy. |
20 |
4 |
- |
Liquid Steel |
Deal water damage to one enemy. |
20 |
4 |
- |
Demi Sword |
Deal gravity damage to one enemy. |
60 |
6 |
Flametongue, Ice Brand, Thunder Blade, and Liquid Steel |
Excalibur |
Deal holy damage to one enemy. |
120 |
24 |
Demi Sword |
Power Break |
Damage one enemy and lower its Strength. |
30 |
4 |
- |
Armour Break |
Damage one enemy and lower its Defense. |
30 |
4 |
- |
Magic Break |
Damage one enemy and lower its Magic. |
30 |
4 |
- |
Mental Break |
Damage one enemy and lower its Magic Defense. |
30 |
4 |
Magic Break |
Delay Attack |
Damage one enemy and delay its action. |
100 |
10 |
Armour Break |
Delay Buster |
Damage one enemy and greatly delay its action. |
120 |
16 |
Delay Attack |
Assualt |
Cast Berserk, Haste, Shell, and Protect on the party. |
100 |
0 |
Sentinel |
SOS Protect |
Casts Protect when HP is low. |
20 |
0 |
Sentinel |