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 Chrono Kingdom
   - Game Info
   - Characters
   - Techs
   - Weapons
   - Armor
   - Accessories
   - Items
   - Enemies
   - Bosses
   - Maps
   - Transportation
   - Cyrus's Ghost
   - The Rainbow Shell
   - The Sun Stone
   - Ozzie's Fort
   - Robo's Home
   - Sunken Desert
   - The Black Omen
   - Mini-Games
   - Endings/New Game+

   - Game Info

   - Game Info
   - Characters
   - Elements
   - Techs
   - Weapons
   - Armor
   - Accessories
   - Key Items
   - Bestiary
   - Bosses
   - World Maps
   - Frames


65,000,000 BC
chrono trigger map 650000000 BC
1: Ioka Village
2: Laruba Ruins
3: Dactyl Nest
4: Hunting Range
5: Mystic Mountains
6: Forest Maze
7: Reptite Lair
8: Tyrano Lair (Lair Ruins)
9: Sun Shrine

12000 BC (Before the crash)
chrono trigger map 12000 BC
1: Moutain of Woe
2: Beast's Nest
3: Terra Cave
4: Cave
5: Skyway

Enlightened Realm (Zeal's Palace)
chrono trigger map enlightened realm
1: Skyways
2: Enhasa
3: Kajar
4: Blackbird
5: Cave
6: Zeal Palace
7: Sealed Temple

12000 BC (After the crash)
chrono trigger map 12000 BC
1: Earthbound Island
2: North Cape
3: Last Village
4: Sun Keep
5: Black Omen

600 AD
chrono trigger map 600 AD
1: Truce Village
2: Truce Canyon
3: Guardia Forest
4: Guardia Castle
5: Cathedral
6: Dorino
7: Denadoro Moutains
8: Fiona's Villa
9: Sunken Desert
10: Cursed Woods
11: Porre
12: Magic Cave
13: Magus's Lair
14: Giant's Claw
15: Choras
16: Northern Ruins/Hero's Grave
17: Ozzie's Fort
18: Sun Shrine

1000 AD
chrono trigger map 1000 AD
1: Truce Village
2: Leene Square
3: Guardia Forest
4: Guardia Castle
5: Lucca's House
6: Porre
7: Fiona's Shrine (Complete events)
8: Melchiore's Hut
9: Medina
11: Forest Ruins
12: Heckran Cave
13: west Cape
14: Choras
15: Northern Ruins/Hero's Grave

1999 AD
chrono trigger map 1999 AD

2300 AD
chrono trigger map 2300 AD
1: Lab 16
2: Bangor Dome
3: Tran Dome
4: Lab 32
5: Sewer Access
6: Death Peak
7: Keeper's Dome
8: Factory
9: Proto Dome
10: Geno Dome
11: Sun Palace

End of Time
chrono trigger map end of time
The end of time is where you will go to face your final battle. But there is more than that here as well. You can sopeak and battle Spekkio at any time, and bringing new party members to him might get them the ability to use magic. Also this is where your party will be when not in the main group.
On the left side will be nine pillars. These pillars lead to different times and places. You will begin with 3, but as the game progresses, you will gain the others.